﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TerrariaSvcCtrl {
    public class WorldEvents {

        ////duck has joined
        //public event PlayerJoin onPlayerJoin;
        //public delegate void PlayerJoin(string username);

        ////duck has left
        //public event PlayerLeft onPlayerLeft;
        //public delegate void PlayerLeft(string username);
        
        //// <duck> sample chat from duck
        //public event PlayerChat onPlayerLeft;
        //public delegate void PlayerChat(string username);



    }
}
